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[SC2B] Patch 3Forums / StarCraft / StarCraft II: Wings of Liberty

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Spartan[nK]
March 4th, 2010 9:05pm #1Spartan[nK]
Head Admin (39) - NKspartan.568

StarCraft II Beta - Patch 3 (version 0.5.0.14219B)

Balance Changes

* TERRAN
o Engineering Bay
+ Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
o Armory
+ Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

* PROTOSS
o Zealot
+ The maximum shield capacity of this unit has been decreased from 60 to 50.

Bug Fixes

* Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
* Fixed an issue that could use an incorrect HDR format on some ATI cards.
* Fixed a crash that could happen on some ATI cards.

Source: http://www.starcraft2.com/launcher/patch-notes.htm

3 patches and Zerg doesn't even get changed somewhat significantly at all (whether it be a nerf or buff).
"I'm not a businessman. I'm a business, man."
zoi[nK]
March 4th, 2010 9:07pm #2zoi[nK]
Regular (27) - NKzoink.683

Seems like the biggest issues in patches are Terran balance.
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boi[nK]
March 4th, 2010 9:09pm #3boi[nK]
Regular (21) - TickleMePinK.689

Dang, 30 seconds is a lot.  How do the upgrade times in SC and SC2 compare?
Do you like fishsticks?[url=http://sc2sig.com]http://sc2sig.com/s/us/1357437-1.png[/url]
Nova
March 4th, 2010 9:40pm #4Nova
Regular (25)

A lot of Terrans, including myself were clamoring for this because its always been that way. Terran has 6 upgrades to the other races 5, the cost is greater, the time is greater for us to get max upgrades.
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Julius[nK]
March 5th, 2010 4:11am #5Julius[nK]
Regular (17)

SC2 is severely unbalanced... I just played a few hours of it and I don't know if it's just me or is Terran ridiculous...?
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Nova
March 5th, 2010 11:20am #6Nova
Regular (25)

Ridiculously weak still, yes. They are working on it.
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zoi[nK]
March 5th, 2010 11:45am #7zoi[nK]
Regular (27) - NKzoink.683

Julius maybe you just suck :(

The game is pretty well balanced at this point. There's always complaints on PvZ though.

Still, I've seen complaints on ZvP, ZvT, TvZ and PvT. The only m/u people don't bitch about seems to be TvP lol.
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III[BbG]
March 5th, 2010 12:02pm #8III[BbG]
Regular (9)

seems like just as before, terran relies heavily on out upgrading their opponents.
zoi[nK]
March 5th, 2010 12:04pm #9zoi[nK]
Regular (27) - NKzoink.683

Nah, the only thing the patch did was make all upgrade times for all races the exact same time wise.

Terran upgrades on bio are actually not as helpful late game. I was watching Psionic Reaver's stream last night and the kid got rolled with 3-3 bio vs a late game Zerg with mass hydra that was 0-0. Nerd rage galore.
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Lost[Bnd]
March 6th, 2010 5:23am #10Lost[Bnd]
Regular (12)

Lol, those protoss units climbing cliffs and shit, they are hardcore lol
iMpacT.X5.
March 7th, 2010 3:00am #11iMpacT.X5.
Regular (12)

Theres a new patch out!
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